Over the past decade, the gaming industry has gone through immense revolutions and transformations. The old model of paying once with cash and buying games of the shelf is slowly giving way to platforms such as Steam and app stores where you buy games online or pay as you play.
Games have now become full-fledged commerce platforms and markets, where players spend money to pay for services, access expansion packs and extra levels, or buy and exchange in-game assets and resources with other players. Continue reading
The business models that supported the distribution and sale of music in a disconnected world no longer sustain the fluid landscape of file sharing services like DropBox, Google Drive and MediaFire. That’s why since the advent of the first file sharing platform, Napster, in 1999, the music industry has been in constant upheaval.
The introduction of streaming services such as Spotify only made things more complicated. Continue reading
Just as blockchain, the technology that underlies bitcoin and other cryptocurrencies, continues to show potential in transforming many industries, it is also showing its potential in the crowdfunding and investment domain.
Initial Coin Offering (ICO) has become a popular way to raise funds for projects that are based on blockchain and cryptocurrencies. An ICO is a cryptocoin crowdsale, where a blockchain-based project allows enthusiasts and supporters to invest in the project by purchasing part of its cryptocurrency tokens in advance. ICOs usually take place in the early phases of a project, and the raised funds are then used to pay development and launch expenses. Continue reading